The Brian Mitsoda Interview: Secret JRPG Origins, Fixing Alpha Protocol, and How to Write an RPG

The Brian Mitsoda Interview: Secret JRPG Origins, Fixing Alpha Protocol, and How to Write an RPG

We interview veteran designer Brian Mitsoda, discussing his more than 20 years in the games industry where he's worked on some of the most interesting RPGs in history.

This episode is available to Patreon subscribers!

Subscribers to the Axe of the Blood God Patreon get access to new episodes a week early and ad-free, as well as access to special weekly and monthly episodes.

Find Out How to Subscribe Here!

Episode Notes

For this special episode available to $5 Patrons and above, we interview veteran RPG designer Brian Mitsoda! From his origins as a QA tester to his most recent stint working on Vampire: The Masquerade – Bloodlines 2, Mitsoda has worked on some of the most interesting RPGs in history, many of which are considered cult classics.

Over the course of the interview, Mitsoda talks about his time at Black Isle Studios and Troika; his canceled RPG at Obsidian, and what went wrong with Alpha Protocol — the flawed but fascinating espionage RPG. He also shares an unexpected appreciation for JRPGs while revealing some of his favorites!

Having working in the games industry for more than 20 years now, Mitsoda has plenty of insights, so this interview should not be missed. Go check it out, and thanks as always for your generous support!

Comments

Starfield and Friends

It’s time to party with special guest Michael Higham as the crew talks about hotly anticipated sci-fi epic Starfield.

Mega Man X: Command Mission

Plan ahead for the fall and pick up a new scarf because it’s Nadia’s time to shine with an episode all about Mega Man’s OTHER foray into the world of RPGs, Mega Man X: Command Mission.