
When Is An RPG Too Long… Or Too Short?
This week, Kat, Nadia, and Eric talk about a hodgepodge of lively topics, from a look at 13 new minutes of Pokemon Legends: Arceus to what makes an RPG too long (or too short).
Episode Notes
We may be in the dead of winter, but Axe of the Blood God is hotter than ever. So sayeth the show’s fans, anyway. It’s true! No word of a lie! Ahem. This week, Kat, Nadia, and Eric talk about a hodgepodge of lively topics, including:
- Some interesting new nominees for our new Best 25 RPGs of All Time list. Emphasis on “new”
- Final Fantasy XIV’s producer tells the fanbase “Be good. For the love of God, please be good.”
- RPGs – and games in general – are too long [INITIATING HUMOUR PROTOCOL: “That is what she said”]
- Square One, Mathman, and the trauma that accompanied them
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