Our Final Fantasy XVI Review w/ Alex Donaldson

Our Final Fantasy XVI Review w/ Alex Donaldson

After what seems like forever and a day, Final Fantasy XVI has finally arrived on the PlayStation 5. Except, it hasn't really been forever, has it?

Episode Notes

After what seems like forever and a day, Final Fantasy XVI has finally arrived on the PlayStation 5. Except, it hasn’t really been forever, has it? Game director Naoki Yoshida runs a tight ship, to be sure–but will a timely release be enough to make Final Fantasy fans fall in love with the series’ first serious attempt at telling a story with Witcher levels of grit and grime? Friend of the show and VG247 writer Alex Donaldson is here to talk to us about this much-anticipated game of thrones (and Chocobos).

Also in this episode:

  • You’re going to have grandkids before you see Elder Scrolls VI
  • What’s deader than dead? E3’s prospects
  • The rumored “SNES RPG remake” isn’t Chrono Trigger, but it’s in the same vein, kind of…
  • A 50-foot Korra the Explorer epic beam struggles her way into Book 3
  • If Alf, Alvin the Chipmunk, and Miss Piggy tell you to stop doing drugs, keep at it. You’re already too far gone; just get your money’s worth.

Timestamps

  • 00:00 – Intro/Final Fantasy XVI Review
  • 1:04:25 – Side Quest (Nintendo Direct/Super Mario RPG Remake)
  • 1:10:32 – Random Encounters
  • 1:15:12 – Summer of Korra
  • 1:25:12 – Nostalgia Nook/Outro

Music used in this episode:

  • Let’s Go Down the Wine River [Super Mario RPG]
  • Do Your Best! [Breath of Fire III]
  • The Legend of Korra Main Theme [The Legend of Korra]
  • A Curious Tale [Secret of Mana]
  • Weapons Factory [Super Mario RPG]

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