How Dragon Slayer And Xanadu Changed JRPGs As We Know Them

How Dragon Slayer And Xanadu Changed JRPGs As We Know Them

In this week's episode, Nadia, Kat, and Eric wade neck-deep into the legacy of Falcom's long-running Dragon Slayer series! Plus FFXIV: Endwalker impressions, Vampire: The Masquerade Bloodlines 2 and more.

Episode Notes

There be dragons and dragon slayers in this week’s episode of Axe of the Blood God. Faithful Patron Brian Cowan (thank you!) requested that Nadia, Kat, and Eric wade neck-deep into the fascinating historical muck that is Falcom’s Dragon Slayer series. They talk about its origins, the people behind its development, and the reasons why this long-running series is one of the most important contributors to the RPG genre.

Also in this episode: Nadia shares some FFXIV: Endwalker impressions, Vampire: The Masquerade Bloodlines 2 was saved from the brink of oblivion, and there are no cross-saves in the PC port of Monster Hunter Rise because Capcom loves suffering.

Oh, and Kat and Eric talk about Evangelion Thrice Upon a Time while Nadia plays Pokemon Go. The discussion, which is spoilerish, runs from 49:35 to 58:23.

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