Game Developer Quest: Intelligent Systems

Game Developer Quest: Intelligent Systems

In this month’s exclusive special for our Patrons, it’s another entry in the Game Developer Quest, covering Intelligent Systems! We go over the history of Intelligent Systems and the creators who oversaw its history. Some items we cover in our wide-ranging conversation: How it began as a Nintendo support studio Why Hironobu Sakaguchi loved Fire […]

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Episode Notes

In this month’s exclusive special for our Patrons, it’s another entry in the Game Developer Quest, covering Intelligent Systems! We go over the history of Intelligent Systems and the creators who oversaw its history.

Some items we cover in our wide-ranging conversation:

  • How it began as a Nintendo support studio
  • Why Hironobu Sakaguchi loved Fire Emblem
  • The success of Paper Mario and WarioWare
  • How Intelligent Systems defined the strategy genre with role-playing mechanics

This episode is a companion special to this month’s Pantheon of the Blood God episode, Fire Emblem Three Houses! Also quite timely, considering Fire Emblem Engage is right around the corner. Please leave any comments or thoughts you have on the history of Intelligent Systems down below, and please, feel free to suggest more developers you’d like us to discuss!

Comments

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